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Archive for May, 2008

Welcome Beta Testers

Friday, May 16th, 2008

We have started activating beta accounts.

We are activating accounts in stages so as to ensure that our infrastructure hums along as planned.

Once you receive your login details please login and use to your heart’s content.

Please also register on the discussion board and give us your feedback.

The link to the discussion board is in your email.

The team will be hanging out at the discussion board and we look forward to sharing ideas.

Please email us with any problems to admin@spellr.us .

The spellr.us team.

First Round of Beta Users Going Live

Thursday, May 15th, 2008

Yesterday we gave the first user external to Melon Media access to spellr.us - Jason Kincaid from Techcrunch.

He wrote a mini review which you can see here.

We are going to give the first batch of beta users accounts today so are looking forward to feedback.

The team has done an outstanding job with significant improvements happening almost  hourly.

Kevin

 

Memories of a Skyscraper Going Up

Wednesday, May 14th, 2008

Our offices are in the CBD of Sydney.

We love the buzz, convenience, vibe, diversity and multitude of lunch choices.

Not to mention it allows me to take the ferry to work - the only form of public transport where you arrive in a better mood than when you got on.

A couple of years back around the corner of us I noticed a hole in the ground.

When I went back a few months later there was an entire skyscraper there!

I remember thinking - “Gosh, they put up an entire skyscraper with glass lifts etc in what felt like a few months.”

The last few weeks have reminded me of this story.

A month ago we had a very raw spell check engine spitting out email reports.

Today we have officially finalised spellr.us beta version 1.0.

I always knew that the team was smart and good - but even I am impressed - which actually takes quite a lot.

It has been quite something to see - “extreme agile development” - at its best - with design and usability thrown in along the way.

There is only one person who external to Melon Media that has access to spellr.us so far - and that is the folk at one of our favourite blogs Techcrunch.

We are all holding out to see what they think of it.

We will be testing testing testing today and tomorrow and if all goes according to plan the beta testers will have access to the system.

Then the real fun begins and I think Charl and Adam will have the fun task of ensuring the system can handle the loads and optimise and scale if need be.

As an entrepreneur who loves the start-up phase of business - the creation of web businesses certainly allow for fast momentum - a fun roller coaster ride for all involved.

Kevin

Wrestling the Lesser-Spotted Mountain Squid

Monday, May 12th, 2008

… or, how to manage fast-paced development projects with a small (<5 people) team.

We’ve lately been in the market for software development project management nirvana but none of the solutions out there seem to fit, just right.

Management need transparency and measurable progress on the project while the developers need a framework within which they can prioritise their creativity and deliver on business targets.

So, when in doubt, steal from every and anyone to assemble what suits your needs best.

Our needs:

* Must be simple.
* Must be easy to follow.
* Must be easy to maintain.

What we’ve decided on is light and palatable. We all hate wasting time on meta-work and prefer to get less fluff and more stuff out the door. We’re results orientated so anything that can smooth the process getting there is a real boon.

We simply:

* Prioritise the list of features _with_ Management.
* Drop them into smaller buckets (we call them milestones) we can manage to turn around once or twice a week.
* Finish a milestone _before_ we allow any further changes or crazy^H^H^H^H good ideas that may have immediate effects on delivering the milestone currently under way.
* Provide regular feedback to the business on features in the milestone being produced.
* Back to step 1 - review the milestone once complete and decide on any new priorities that have come to light that can now be rolled into the following milestone (pushing anything that is of lesser business importance on to a future milestone).

Sounds simple? Absolutely!

This process gives the dev guys enough continuous work time to get features out while the business still has fine grained control to change the direction after each milestone (in our case we’re ready for it twice a week).

A fabulous side effect of this is that the business now also has regular, discrete, things they can see and play with which in itself provides a creative feedback loop into the next round of milestone decisions.

Charl - Developer

Managing the Project So Far

Saturday, May 10th, 2008

All of the spellr.us team except for Charl (backend developer extraordinaire) are based onsite.

However co-ordinating this project has been interesting and a few tools and techniques have helped us a long the way.

  • Forum: we have set-up a forum, created a bundle of categories.  We post ideas, tasks etc.  Works a treat and cuts down dramatically on the number of emails flying around.  Emails have never been a good tool in projects involving more than 2 people. HIGHLY recommended as a project management tool. This “old school” web tool has streamlined our project very well.
  • Very limited face to face meetings. We really are highly selective when we decide to meet.  We are aware that “meeting” for every little thing will kill momentum - and we are very focussed on momentum. Our face to face meetings stay very focussed.
  • On the technical side  - the developers Adam and Charl seem to still like using 1-1 email - that is as most of the heavy technical stuff is dealt only between them. They will have to comment more about how they have managed the separation of tasks etc.
  • Skype- even for inter office communications and great to bring Charl in from offsite.

Moving forward I think we could maybe use a Wiki to create documentation - other than that I think it is all working well.

I would be very interested to hear how other people manage the development of internal projects.

Kevin

spellr.us on Facebook

Friday, May 9th, 2008

spellr.us fans are welcome to join the spellr.us Facebook group.

closer to beta launch

Friday, May 9th, 2008

Well … the team has been working hard - very hard at getting the beta finalised.

[Not to mention still looking after the Melon Media clients in our ever so consistent fantastic way!]

I really get such a thrill when the team works so well together.  Everyone having a strong sense of where they are at, and where everyone else is it.  Just like when you watch a soccer team that seems to be one unit as opposed to 11 players!

Anyway - whilst the beta won’t quite be a version 1.0 - it will be a very solid start.

We are looking forward to getting the feedback from all of those that have registered to give it a whirl.

Please watch this space over the next couple of days if you are a beta testers - announcements will come in thick and fast here.

Any questions?

Leave a comment.

Kevin & the spellr.us team.

This designer is excited

Tuesday, May 6th, 2008

A spelling tool for the web…. I’m very excited!

Spelling is one thing I never mastered at school and still haven’t :)

I rely heavily on spell checkers in word, mail programs and online dictionaries.

To be able to spell check web entries without copying and pasting them into other programs…. about time!

Can’t wait until it is up and running.

And oh, watch for some changes over time to the spellr.us owl!

Fiona - Designer @ spellr.us & Melon Media

 
 
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